That can be a benefit – it’s easier on system resources – but for applications that need HD (for output to monitors, cameras, or where aliasing is an issue), you might start with Smode, instead.īeyond those features these two softwares are very different, which means they probably both have a home somewhere in your workflow. TouchDesigner’s Non-Commercial license (“no money needed if there’s no money made”) is locked to 1280×1280 output. If you want 1080p output and you don’t want to spend money on a license, just go download and start learning Smode. A user community that understands working on projects with high stakes.The feature you’d really love access to is one you’ll have to pay for – and it’s NDI input/output.A timeline for making cues happen specifically, repeatedly and reliably.Respond to audio input, which can be shaped within the server.Some amount of “projection mappability” – Smode locks their stronger stuff behind a paid license, while TouchDesigner gives you everything you’d need (or everything to build what you’d need.).Respond to a selection of external protocols, such as MIDI or DMX.Generate text, from string composition to font formatting to animation.Playback of a variety of media, moving or still or audio.You can expect the following features out of both packages:
But for an easier entry into software – while still not spending money just to get going – I’m recommending either TouchDesigner or Smode. The growing real-time toolkit, though, gives me a new option – I can just make the change in the media server, and then say “okay, how does this look?” It’s an incredibly empowering change, but with one major challenge – cost of entry, both for a strong machine to run on and time and money invested getting into the proper tools. The old way of doing things: go back into the content source file, make edits, render out a new video, maybe encode the video in an extra step, move the video to the server… it’s a lot, and it’s rarely a smooth process. So, working with real-time visuals matters in the work I do.
I am living evidence that you can study theater and not computers, and still make a daily living doing Crazy Work with computers. Next up, looks like a magic show and a year of touring a heady art music piece. Recent jobs include the NFL Experience in Times Square, a graphics package for Bounce Chicago, and a soundsystem install for a themed entertainment attraction built around Trolls. My name is Ted, and I wrangle content for live deployment to screens and sound systems. But what if you’re not ready to commit both time and money right away? Here are two industrial-strength tools that get you started for free. Real-time design and live visuals can provide transformative powers.